Edge Scrubbing for UDP · 99.5% Uptime SLA · Mumbai · Delhi · Singapore · Germany
DDoS-Protected UDP Game Server Hosting India
Most game servers run on UDP — fast, connectionless, and a favourite target for floods aimed at knocking a lobby offline. Our edge scrubbing layer filters UDP attack traffic before it reaches your game server, backed by a 99.5% uptime SLA. Game VPS from ₹999/mo.
See Game Server PlansBuilt for UDP-Based Game Traffic
UDP has no handshake, which makes it fast for real-time play but also easy to spoof and flood. Our scrubbing layer is tuned specifically to tell real player packets apart from attack traffic.
UDP-Aware Filtering
Standard scrubbing is often tuned for HTTP traffic. Ours is built to recognise the packet patterns real game clients send over UDP, so it can filter floods without dropping real players.
Amplification Attack Defence
DNS and NTP amplification floods, common attacks against UDP-based game servers, are absorbed and scrubbed at the network edge before reaching your instance.
4 Global Locations
Mumbai, Delhi, Singapore and Germany let you place your server near your player base and keep ping low for the region you're serving.
99.5% Uptime SLA
Game servers carry a dedicated 99.5% uptime SLA, so lobbies, tournaments and community servers stay online when it matters.
KVM Game VPS from ₹999/mo
Game VPS plans run on KVM virtualisation with AMD Ryzen 5 5500 or Intel Xeon E5-2673 v4 CPUs and NVMe SSD, so tick rate and world load stay smooth even under mitigation.
Included, Not Bolted On
Standard mitigation up to 100 Gbps is built into every plan. Advanced (500 Gbps) is free on VPS and bare metal, with Enterprise scaling to 1 Tbps for high-profile servers.
Why Game Servers Are a Favourite DDoS Target
Competitive gaming communities have a long, well-documented history of using DDoS attacks against rival servers — to disrupt a tournament, knock a clan offline mid-match, or simply grief a community for fun. Because most game engines (Source, Unreal, Minecraft's underlying protocol layers, custom UDP protocols) rely on UDP for real-time state sync, attackers gravitate toward UDP floods and amplification techniques rather than HTTP-layer attacks.
The connectionless nature of UDP is exactly what makes it efficient for games — no handshake overhead means lower latency for legitimate players — but it also means a server can't easily reject spoofed packets by checking connection state the way TCP-based services can. That's why generic web-oriented DDoS filtering often underperforms against a genuine game-server attack: it wasn't built to recognise what a real player's UDP stream looks like.
Our edge scrubbing for game hosting is tuned specifically for this traffic pattern, filtering spoofed and amplified UDP floods while letting real player packets through cleanly. This runs alongside the same tiered protection described on our DDoS Protection page, so a Game VPS gets both general network-layer mitigation and game-specific UDP awareness.
Combined with the Game Hosting platform's 99.5% uptime SLA, this means community and competitive servers can run with meaningfully lower risk of a rival taking them offline. Have questions about protecting an existing server? Contact us and we'll walk through your setup.
Who Needs Edge-Scrubbed Game Hosting
Competitive clans & leagues
Tournament servers stay online through rival-driven flood attempts during high-stakes matches.
Community server owners
Public lobbies keep running for regular players instead of going dark after a griefer's attack.
Game studios & publishers
Launch-day and live-ops servers absorb spikes in both legitimate players and hostile traffic.
FAQ
Questions about edge-scrubbed UDP game hosting
Deploy an edge-scrubbed Game VPS from ₹999/mo
KVM · UDP-aware edge scrubbing · 99.5% uptime SLA · Mumbai, Delhi, Singapore & Germany